Close Unity and relaunch the project so that it loads the freshly updated steam_appid.txt.Ensure you save this file as ASCII or UTF-8 without a BOM. Open the steam_appid.txt which now resides in the root of your Unity project and replace 480 with your own AppId.Once imported the included editor scripts will copy steam_appid.txt into the root of your project.Recommended but Optional: Manually download the SteamManager MonoBehaviour which contains a starting point for using the Steamworks API in your project.Copy the / folder into your project’s Assets/ folder via explorer or finder, do not try to drag and drop it into Unity’s Project window.
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